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Glow Worms in a Video Game.
(Please turn Sound of).
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Some of my Selfmade particle Effects: Glow Worms.
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At first, i would/wanted made then Yellow.
But after i looked for Pictures about them in Google and Instagram,
i gave them another colour.
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This Particle Effect and 1 or 2 other Particle Effects are in the next Version of my PC Video Game 'Ghost World 3D 2' (State: 31.08.2018).
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🇩🇪
Glühwürmchen in einem Computerspiel (bitte den Ton stumm schalten).
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Einer meiner selbstgemachten Partikel Effekte:
"Glühwürmchen" (Glühkäfer/Leuchtkäfer).
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Eigentlich sollten sie gelb werden. So ähnlich sah ich es auch in anderen PC Spielen.
Aber nachdem ich nach Bilder mit Glühwürmchen googelte und Instagramte, und meine gelben mit meinen andersfarbigen verglich, entschied ich mich für eine andere Farbe.
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Die nächste Version von Ghost World 3D 2 wird auch selbstgemachte Level abhängige statt nur allgemeine Partikeleffekte (wie z.B. Feuerball) enthalten: Glühwürmchen und 1 oder 2 andere Partikel Effekte.
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#selfmade
#particle #system #effect
#glowworm #glowworms #fireflies
#firefly #lightning #bug
#in #videogames #pcgames
#computergraphic #cg
#gamedevelopment #gamedev 
#gamedesign #gamegraphic
#gameproduction
#programminglive
#ghostworld3d #3dgamecoder

#partikel #effekt
#gluehwuermchen #glühwürmchen
#glühwurm
#in #computerspielen
Glow Worms in a Video Game. (Please turn Sound of). . Some of my Selfmade particle Effects: Glow Worms. . At first, i would/wanted made then Yellow. But after i looked for Pictures about them in Google and Instagram, i gave them another colour. . This Particle Effect and 1 or 2 other Particle Effects are in the next Version of my PC Video Game 'Ghost World 3D 2' (State: 31.08.2018). . . 🇩🇪 Glühwürmchen in einem Computerspiel (bitte den Ton stumm schalten). . Einer meiner selbstgemachten Partikel Effekte: "Glühwürmchen" (Glühkäfer/Leuchtkäfer). . Eigentlich sollten sie gelb werden. So ähnlich sah ich es auch in anderen PC Spielen. Aber nachdem ich nach Bilder mit Glühwürmchen googelte und Instagramte, und meine gelben mit meinen andersfarbigen verglich, entschied ich mich für eine andere Farbe. . Die nächste Version von Ghost World 3D 2 wird auch selbstgemachte Level abhängige statt nur allgemeine Partikeleffekte (wie z.B. Feuerball) enthalten: Glühwürmchen und 1 oder 2 andere Partikel Effekte. . . #selfmade  #particle  #system  #effect  #glowworm  #glowworms  #fireflies  #firefly  #lightning  #bug  #in  #videogames  #pcgames  #computergraphic  #cg  #gamedevelopment  #gamedev  #gamedesign  #gamegraphic  #gameproduction  #programminglive  #ghostworld3d  #3dgamecoder  #partikel  #effekt  #gluehwuermchen  #glühwürmchen  #glühwurm  #in  #computerspielen 
Laci seorang programer!!!! #cocokDadiWarkop #programmingLive
Work morning. #programminglive
Work and coffee
#codergirl #programminglive
Good morning and good day all of us.
#hardday #phpprogramming #programminglive #codergirl
New & better looking Trees (and Gras).
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I've made new Trees for my Game,
that don't should have much more vertices as my old Trees.
The Balance between less vertices & good looking was not easy, but i've reached my target for now.
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The new Trees have 100 vertices (or some less or some more vertices).
The Leaf have Edges because of the choose of my best Solution for now. I don't like this, but because of visual Problems (Alpha-Testing, Alpha-Blending) this is for now my best Solution.
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The old Trees have only 2 double-sidet Quads with to much vertices.
Because i don't have test & know enough (lighting & vertices, cullmode & less vertices).
You can see the old Trees (and the old Gras too) in some of my older Post's.
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Here in this Post You can see the new Font & Skybox too.
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I post this, because my last Post was before 2 Month's. And because of another Reason.
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#3dmodelexchange
#textureexchange #graphicexchange
#lowpoly #verylowpoly #100vertices
#homemade #selfmade
#new #trees #gras #nature
#3Dmodel #3dmodelling
#milkshape3d
#gamedevelopment #gamedev 
#indiegamedev #indiedev
#gamedesign #gamegraphic
#gameproduction
#programminglive
#ghostworld3d #3dgamecoder
New & better looking Trees (and Gras). . I've made new Trees for my Game, that don't should have much more vertices as my old Trees. The Balance between less vertices & good looking was not easy, but i've reached my target for now. . The new Trees have 100 vertices (or some less or some more vertices). The Leaf have Edges because of the choose of my best Solution for now. I don't like this, but because of visual Problems (Alpha-Testing, Alpha-Blending) this is for now my best Solution. . . The old Trees have only 2 double-sidet Quads with to much vertices. Because i don't have test & know enough (lighting & vertices, cullmode & less vertices). You can see the old Trees (and the old Gras too) in some of my older Post's. . . Here in this Post You can see the new Font & Skybox too. . . I post this, because my last Post was before 2 Month's. And because of another Reason. . #3dmodelexchange  #textureexchange  #graphicexchange  #lowpoly  #verylowpoly  #100vertices  #homemade  #selfmade  #new  #trees  #gras  #nature  #3Dmodel  #3dmodelling  #milkshape3d  #gamedevelopment  #gamedev  #indiegamedev  #indiedev  #gamedesign  #gamegraphic  #gameproduction  #programminglive  #ghostworld3d  #3dgamecoder 
Why I learned mostly C & C++ instead other Programming languages:

Can be, because i had like, what was written about it in the Description of a Distance Learning Course.

How to programm in the Programming Languages C & C++ I learned first partly trough Distance Learning (Fernstudium bei SGD), and then self.

Because I don't find fast the Original Description-Text for this SGD-Course, that I liked & 'gave' me the Wish to learn C & C++, I post instead a Picture from the SGD Test-Lektion, that I have too.

#tbt
#programminglive
#programming
#distancelearning
Why I learned mostly C & C++ instead other Programming languages: Can be, because i had like, what was written about it in the Description of a Distance Learning Course. How to programm in the Programming Languages C & C++ I learned first partly trough Distance Learning (Fernstudium bei SGD), and then self. Because I don't find fast the Original Description-Text for this SGD-Course, that I liked & 'gave' me the Wish to learn C & C++, I post instead a Picture from the SGD Test-Lektion, that I have too. #tbt  #programminglive  #programming  #distancelearning 
The Forest Level.

This Level is one of over more as 30 different Levels from my selfmade Game Ghost World 3D.
It's a FPS & Pac-Man like Game.

I developed this game & the game engine over 8 years long (in C, C++ and with the DirectX9 SDK).
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This Video is also a Let's Play Video (from an older game version). The Language in this Video is German.
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You can see this Video in full length in my YouTube-Channel 'Tublus9'.
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#forrest #level
#letsplay #selfmade
#freeware #pacman #fps #egoshooter #computergame #videogame #indiegame
#GhostWorld3D #forest
#programmer #gamedeveloper #programminglive
#video
#3dgamecoder

#computerspiel #selbstgemacht
#wald #level
The Forest Level. This Level is one of over more as 30 different Levels from my selfmade Game Ghost World 3D. It's a FPS & Pac-Man like Game. I developed this game & the game engine over 8 years long (in C, C++ and with the DirectX9 SDK). . . This Video is also a Let's Play Video (from an older game version). The Language in this Video is German. . You can see this Video in full length in my YouTube-Channel 'Tublus9'. . . #forrest  #level  #letsplay  #selfmade  #freeware  #pacman  #fps  #egoshooter  #computergame  #videogame  #indiegame  #GhostWorld3D  #forest  #programmer  #gamedeveloper  #programminglive  #video  #3dgamecoder  #computerspiel  #selbstgemacht  #wald  #level 
Here is another Levelfile (Textfile) and a part of the level for it in the game.
It's Level 32, the 'Fly to Earth/Back to Earth' Level.

Hier mal ein anderer Level als Textdatei, und im Spiel.

Tag's for later:
#Leveldesign
#creative #selfmade #homemade #map 
#level #32 #flytoearth #backtoearth
#GhostWorld3D
#computergame 
#Tublus9 
#programminglive
#levelintexteditor #texteditorlevel
#textfile

#kreativ #selbstgemacht
#leveldatei
#microsoft #windows #texteditor
#Computerspiel
Here is another Levelfile (Textfile) and a part of the level for it in the game. It's Level 32, the 'Fly to Earth/Back to Earth' Level. Hier mal ein anderer Level als Textdatei, und im Spiel. Tag's for later: #Leveldesign  #creative  #selfmade  #homemade  #map  #level  #32  #flytoearth  #backtoearth  #GhostWorld3D  #computergame  #Tublus9  #programminglive  #levelintexteditor  #texteditorlevel  #textfile  #kreativ  #selbstgemacht  #leveldatei  #microsoft  #windows  #texteditor  #Computerspiel 
Left: Level in Text-Editor.
Right: So looks the Level then in the Game.

Tip: Compare the left side with the Mini-Map on the right side, to recognise all better.
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Because i don't programmed a Leveleditor,
i made all levels 'per Hand' in a Text-Editor.
(Like for example on the left side in this picture). ...More ENGLISH TEXT follows eventually later.
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Links: Leveldatei im Texteditor.
Rechts: dazugehöriger Level im Spiel.

Alle 33 Level hab ich im Text-Editor "per Hand" gemacht. Also ohne komfortablen Leveleditor usw.

In der Minikarte/Map ist der vergleich zur Leveldatei besonders gut zu sehen.

Level zusammenbauen:
Bei der Leveldatei ist ab "Achtung" zu sehen,
mit welchen Spielbestandteilen ein Level gebaut werden kann (z.B. M für Mauer, 1 für Waffe 1 Munition, G für einen Geist, Nebelfarben). #leveldesign 
#creative #selfmade #homemade #level #8 #darkcellar
#GhostWorld3D
#pacman #fps #indiegame #computergame #freeware
#programming #programmer #gameprogramming #programminglive
#3dgamecoder

#kreativ #selbstgemacht
#leveldatei #texteditor
#Computerspiel #egoshooter
#Tublus9 #programmierer
Left: Level in Text-Editor. Right: So looks the Level then in the Game. Tip: Compare the left side with the Mini-Map on the right side, to recognise all better. . Because i don't programmed a Leveleditor, i made all levels 'per Hand' in a Text-Editor. (Like for example on the left side in this picture). ...More ENGLISH TEXT follows eventually later. . . Links: Leveldatei im Texteditor. Rechts: dazugehöriger Level im Spiel. Alle 33 Level hab ich im Text-Editor "per Hand" gemacht. Also ohne komfortablen Leveleditor usw. In der Minikarte/Map ist der vergleich zur Leveldatei besonders gut zu sehen. Level zusammenbauen: Bei der Leveldatei ist ab "Achtung" zu sehen, mit welchen Spielbestandteilen ein Level gebaut werden kann (z.B. M für Mauer, 1 für Waffe 1 Munition, G für einen Geist, Nebelfarben). #leveldesign  #creative  #selfmade  #homemade  #level  #8  #darkcellar  #GhostWorld3D  #pacman  #fps  #indiegame  #computergame  #freeware  #programming  #programmer  #gameprogramming  #programminglive  #3dgamecoder  #kreativ  #selbstgemacht  #leveldatei  #texteditor  #Computerspiel  #egoshooter  #Tublus9  #programmierer 
Just an average work day. Have 3 computers up and running, all doing totally different things. #programminglive #programmer #computernerd