Very fast to model, very slow to render :) As most of my creations :) Need to learn a way to optimize it.
Large virus particles are rendered in Cycles Render.
Small floating particles - in Blender Render as halos and added during compositing.
Now that the previous project has finally come to a close, I spent the most few days slowly working on a new weapon model ⚔ It's not much made within a few days, because I've also been working on my APCSA courses as well as making graphics for my new school SSBU club. 💪🏼
Even though it's been a few days, the total amount of hours I've spent working on this is 3 and a half hours. ❗️ So yeah, very little, and that's why I've disappeared lately