“What a horrible night for a curse.” October Game Month post seven: Released in 1987 for the Famicom Disk System in Japan, and layer in 1988 for Nintendo Entertainment System (NES) in North America. Simon’s Quest’s gameplay departs from the standard platforming genre of the first Castlevania for a game more similar to the nonlinear gameplay of Metroid, adding several RPG elements such as a world map which the player is free to explore and revisit.
The player once again assumes the role of vampire hunter Simon Belmont, who is on a journey to undo a curse placed on him by Dracula at the end of their previous encounter. With Dracula's body split into five parts after his defeat, Simon must find and bring them to the ruins of his castle to seal and defeat him.
More than likely my new main, the vampire killer himself, Simon Belmont joins Smash. I'm actually more excited for Simon than I am for K Rool. He just makes sense, and Castlevania is a fantastic franchise that deserves to be brought back into the spotlight.
Talking about those projectiles, the way the cross pulls you in looks perfect for starting combos or pulling them in to play more aggressively. The holy watet will probably work like an arced PK Fire, and my be a good gimping move.
The whip is disconnected but not necessarily a projectile. Being able to use it on the ground and on the air will give him some much needed range to make up for his lack of movement speed. He ought to be a fairly hard character to engage, while at the same time being able to play aggressively whenever he wants, which is especially good considering the game's already more offensive playstyle.
As long as he has plenty of ways to get in the damage he'll surely do, I'm sure Simon will be a blast to play and I can't wait to start using him. I may finally have a perfectly usable heavy that doesn't function on one simple trick like Bowser did in 4. ---------------------------------------------------------------------------- Like what you see? Then leave a like or maybe even a follow! (If you're feeling gutsy)
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#Castlevania2SimonsQuest#Konami#Nintendo#Nes#illginocoleccion#Coleccion#RetroGamer#OldGamers#OldTimes#OldSchool ... Grandes clásicos nos ha brindado la Saga de Castlevania en su debut en el Nes Konami nos regalo 3 joyitas muy recordadas por los Gamers de la vieja escuela Castlevania 2 Simons Quest llego a America en 1988 el juego contaba con una temática distinta al de la primera entrega un juego más al estilo RPG tipo The Legend Of Zelda 2 pero eso no le quita que sea un gran juego contaba con buenos gráficos una gran banda sonora tenia buen reto y el hecho de ser un juego tipo RPG le ponía un toque especial gran clásico que les comparto de mi coleccion personal @illginooo @romynagamer
Since picking up a Wii U in that Nintendo lot, I have been downloading every Castlevania game on Virtual Console and playing through them. I had totally forgotten how incredibly cryptic Simon's Quest is ha ha - JJ
Castlevania II Simon's Quest! FACTORY SEALED!!! (I may actually look to sell this one. I know there are other people that would appreciate it more than me and honestly I would rather be able to play it but I wouldn't want to open this one! Lol!). Yet another game that was lost at my folks for years but recently uncovered. Granted, not widely considered to be one of the better early Castlevania games, still a REALLY cool find nonetheless! Known to be a very difficult platformer with a lot of useless dialogue from npc's. Lol! #nes#nintendo#nintendogame#ananiasbeardedgamers#simonsquest#castlevania#castlevania2#castlevania2simonsquest#retrogame_feature
Castlevania 2: Simon’s Quest is a very different and unique sequel to Castlevania. The game is more of a story driven RPG action platformer than a classic action adventure. In this game Dracula has placed a curse on you and you most find his five hidden bones to resurrect him and kill him a final time to release the curse. There are no levels as the game is “open world” and you can travel to town to town and talk to NPC’s to gain intel. There are seven towns and five manors that hold Dracula’s bones. Unfortunately the towns people do not help you very much, and a lot of the puzzles and places that you need to get to are extremely cryptic and obscure. As you are traveling out in the midst of action the most infamous and annoying thing in gaming happens: a box pops up and slowly spells out “What a horrible night to have a curse" - When the sun goes down during gameplay. Then another box slowly spells out “The morning sun has vanquished the horrible night" - When the sun comes back up during gameplay. During the night the towns people are hiding in there houses while the creatures come out to terrorize. There are also three endings depending on how many days it took you to complete your quest. Other then this annoying day to night or night to day feature, the useless NPC’s and cryptic puzzles the music, gameplay, atmosphere and controls are very well done. This game is either a hit or miss for most gamers but I will rate this game a 7/10. #Castlevania2#SimonsQuest#Castlevania2SimonsQuest#Nintendo#NES#VideoGames#Games#Gamer#Gaming#Retro#Classic#RetroGames#ClassicGames#8Bit#Handsome_Rob_7#Handsome_Rob_7_The_NES_Years